We have started looking more into how to adjust more of the core-problem we encountered that we did not feel we had time to adjust even if they were good suggestions.
Mostly all playtesters have reported they enjoyed the game except for a few parts, some are major things to tackle but mostly minor stuff.
So we have decided to take on a major part and see if we can get that to a state that feels better, I am sure we are able to tackle it and it will only take a few months, I usually have a tendency to underestimate how long something actually takes(rare in the industry,hah).
We have also gotten some help from several people doing things for us for free for Everhood, I don’t want to name call them here but they will all be mentioned in the credits when the game is released, I hope you know that it is very appreciated of all the things you do to help me and Jordi.
Me and Jordi have done most of the game but there are many parts that I don’t think we could have done alone and I am very grateful to have the Everhood in the quality it is right now, even thou the game is currently broken as we are fixing some stuff :)
Next up
Yummy schmukles for 2021 #screenshotsaturday
Game engine version change and just polish, polish, polish
Lot of stuff right now!
Time to wrap up the game again!
Hectic week and some thoughts
Testing, fixing, testing and testing
Yet another post
Everhood is out
The divine moments of creativity
A look back into the dark times
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