Hey there! Blazing winter is my first game to actually go through with. Iv’e had tons of other ideas for games, but for each one, I was either lacking the knowledge, technology, or drive to make it. This is the first project that I have actually come through with! I’m not sure whether or not I want to continue developing this game, but depending on the success of the current build, I may. So please; at the time of me writing this, the game has just been released and is in alpha 1.1.0. If you find any sort of bugs, glitches, or other problems in the game, please let me know so I can fix them. Thanks!
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Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Update 2.627
New challenges & new effects!
My D&D art for my family so far (WIP if you couldn't tell)
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Szayel Aporro Granz - Bleach
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Among us_into Madness










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