Hey there! Blazing winter is my first game to actually go through with. Iv’e had tons of other ideas for games, but for each one, I was either lacking the knowledge, technology, or drive to make it. This is the first project that I have actually come through with! I’m not sure whether or not I want to continue developing this game, but depending on the success of the current build, I may. So please; at the time of me writing this, the game has just been released and is in alpha 1.1.0. If you find any sort of bugs, glitches, or other problems in the game, please let me know so I can fix them. Thanks!
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Runestones: from concept to in-game model🗿
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Just a Pico sprite
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
2d lighting experiment
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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