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REGLITCHED Progress Devlog: Late November 2023
REGLITCHED Progress Devlog: Late September 2023
(sorry for the low quality video)
Minigame preview as promised!
So far managed to finish 3 out of 5 enemies I wanted to make for now, I have to play through the nights fully to see if I feel like they're fair or not. But their functionality is complete and they're gonna be unique.
Devlog 1 - Now we're really cooking!
REGLITCHED Short Progress Devlog: Early March 2024
(I loaded a save file in this recording, that's why I started in the grass)
Currently WIP of the Tycoon Section UI so far (View Mode not worked on yet).
Biggest thing that needed improvement was having the user actually use other draw options and have better ways to find all the items, decor, and animatronics in one mode.
Matthew's devlog v3
Also for people wondering, I did make Control Settings for you to change the inputs of the game to buttons on your keyboard or mouse.
Many people were having issues where they couldn't get inputs to work (I think it's cause of unicode key inputs)
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