2 years ago

Hello everybody, I have a question about playtesting. What is the most efficient way to playtest longer sequences of a game? (Also including sequences that appear way later in the game that you can't just boot up from the menu.)




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The office is done! Might update it with more decorations if needed :)

here's the menu for my game, tho it feels a bit... empty

Made some art that's based off the minecraft horror map "POISON".

FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors

Chained up, beaten by the reckless psychopaths. The Puppet is seeking for revenge...

Teaser 1

Screenshots of the improvised Main Menu & Office, Including news about the game and it's future

He's just a silly little lad :)

Consumerism

I finished the Puppet's model. The Puppet was tampered by some trespassers..