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22
1 year ago

Hello everyone!

I am excited to announce that Optigan will be stepping in a new direction from now on. Because of this, we will be cutting ties with TGF Engine in mid-June!

Things I plan on

- Moving objects

- Collaboration with D7

- Head turning/Bobbing




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Next up

Optigan Engine now has interaction mechanics!

You can now:

- Pick up objects

- Activate objects

- Make checkpoints

- And... R A D I O

(Previously listed items may not be in original project)

Guess what? Optigan Engine has GIF compatibility now!

Try Version 3.2 on Scratch today...

[Disclaimer: this video may contain flashing lights]

>> Source Code Leak! <<

+ Tried to get in as much as possible :>

Optigan 3.0 is FINALLY out!

Features:

- Teleporters

- Multi-map compatibility

- Mouse turning

- Enemies

+-Make more with: Optigan-+

BEWARE THE NOID.

(The classical ol'Dominos mascot)

Behold: The Optigan Ring of Doom...

--Coming Soon to an Optigan Port Near you ;)--

Yet another midnight trying to decipher ChatGPT's nonsense-

(add the dust man theme from mega man 4) omg its dust man from fnf

I'm planning on making a map editor in my 3d game engine soon. I want to make a UI so users can switch between items they can place.

#D7