Game
Sans Simulator 2
7 years ago

Hello everyone. it's been a shit ton of time since the last update, sadly i have to cancel this project, i have too many things to do and i simply cannot finish this game. Maybe one day i'll continue developing it, but honestly, who knows at this point?




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Sup guys, i've added new stuff in the game * A fatigue bar: The more attacks you use the more you'll increase the counter. Also sans will fall asleep if you fill the meter. * Better resolution * Blue soul * New bone attacks

Sans Simulator 2 will have a 3 player mode, where 2 people will control the souls and one will control sans

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

My D&D art for my family so far (WIP if you couldn't tell)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Annie of the stars

Respect (Only TLOZ Players Will Understand)