Next up
revamped party area is almost done - here I used GIMP to place the pokémon images on the walls using the program's unified transform tool. I'm going to draw some new images next to where natu and hoothoot are, just to fill in the empty spaces
alright. time to get myself into gear and finish version 1.5; hopefully before the end of the year. and i mean it!
here's a new raichu image for the game's main menu to replace the old one I made waaayyy back at the start of development (in the 2nd image)
A.I. changes [warning: flashing images]
More info below
Vs Red! LETS GO!
Earliest in-dev gameplay footage of AHaR...?
More info in the article
Sonic said “Go Fast” so…
What if Marble zone was in the 8-bit Sonic 1...?
Some mockup thing I made recently, might post the tileset I made to deviantart sometime. Despite similarities these aren't the exact ones used in the sonic 1 SMS remake fan game if you are wondering
Sonic's ending pose from Advance 1... in classic form instead! I drew this last month, I plan on doing the others as well but I haven't got around to them yet.
Might be for something I will be working on after AHaR v1.5 is done? who knows!
Some more MIDI music!
A while ago I was making RPG-style music electronically and came up with the project name "Synthetic Son".
I've uploaded that album as a "Game" with a few tracks available to listen to before downloading:
new supply closet camera is done; here it what it looks like in-game. I've also remodelled some parts of the camera map a little bit if you couldn't tell, just so it's slightly more consistent with the size of the rooms
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