Game
Pokemon: Lunar Harvest
5 years ago

hello everyone, the demo is gonna take much longer, i have decided to incorporate rogue-lite elements such as loot drops, completing areas to get farther and farther, and random buffs that the player can get during a run.




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this is intro sprite for the female option.

here's a new (WIP) version of rayquaza, which is Dragon/Fairy type. but the original rayquaza will still be obtainable. Front facing sprite is coming soon.

Here is my mega devlog from 5/7/23 to 8/31/23 for Pokemon Broad Lands, a classic pokemon experience but with several twists (Check this page's description for more info!). I'm working on this slowly to not get burnt out on it.

#rpg #pokemon #fangame

here's a teaser for the female option.

the enemy battle sprite for the rayquaza variant is done. now it is time for the overworld sprite.

heres a showcase of upgrading the player's house

Check out some portraits for Pokémon that I have finished so far, and here is a completed layout for a dungeon floor. Make sure to join my discord for the full devlog. https://discord.gg/gM6maJbURX

here's an attempt at making a paper mario inspired pokemon sprite. very basic.

here's a pretty exciting new feature in v19, now you can change your house. this feature will be super useful in the future.

another quick update: Potions will look different in the Riverna Region (Name WIP) and i have finished the 1st part of spriting Armored nidoking (evolves with a special armor item) and Its a buffed version. just need to make a ebdx compatible sprite now.