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Hello Everyone! We're doing a couple of Art Tests, our goal is to better represent the elements inside the game through our minimalistic approach.
Here is a sample of the art we're imagining for the scenario elements like Pressure Plates and Ramps.
Hello Everyone!
We started a Puzzle Shooter called Cube Out for Game Prototyping Classes, created collaborativelly here on Game Jolt.
It'll be 3D Minimalistic and we want to make it appealing with VFX, shaders and textures.
What u think about it?
Hello Everyone! We're starting a project called Cube Out for Game Prototyping Classes.
Our task is to develop a playable project until early October and our goal is to do it through a collaborative proposition here in Game Jolt.
What do you guys think?
Hello Everyone! We're starting a project called Cube Out for Game Prototyping Classes.
We'll be using Unity to create a Puzzle Shooter in two months and we're counting on GameJolt community to develop it collaborativelly.
Any hints or insights?
Thank u!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
The whole squad is here!
Interested? Follow me!
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Levels' maps.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
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