
Hello Everyone!
We're starting a project called Cube Out for Game Prototyping Classes.
We'll be using Unity to create a Puzzle Shooter in two months and we're counting on GameJolt community to develop it collaborativelly.
Any hints or insights?
Thank u!
Next up
Hello Everyone! We're starting a project called Cube Out for Game Prototyping Classes.
Our task is to develop a playable project until early October and our goal is to do it through a collaborative proposition here in Game Jolt.
What do you guys think?
Hello Everyone! We're glad to finally start our Cube Out Devlog here in Game Jolt.
From now until early October, we'll be in a marathon to develop this game and we count with everyone's help, opinions and thoughts to create the best final product!
Thank u
Hello Everyone!
We started a Puzzle Shooter called Cube Out for Game Prototyping Classes, created collaborativelly here on Game Jolt.
It'll be 3D Minimalistic and we want to make it appealing with VFX, shaders and textures.
What u think about it?
3 days remain! (Video by DaBoiDownUnda)
Hello Everyone! We're doing a couple of Art Tests, our goal is to better represent the elements inside the game through our minimalistic approach.
Here is a sample of the art we're imagining for the scenario elements like Pressure Plates and Ramps.
Ah well. It's been eight months or so since the last upload here, which means you get another spoonful of content. Recently I have done the impossible at last: finished a character design! Two of them, actually. Oh, and I wrote a silly shader. Enjoy.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.










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