
Next up
The Slendrina project was lost—sorry. Now I'm modding Cellar (multiplayer). Trailer: https://clck.ru/3Qo7wr (official game) No promises this time...
my youtube: https://clck.ru/3Qo8Cb
I recently started working on Slendrina multiplayer, and everything is going pretty smoothly. I don't know what will happen next, but I hope I can finish it.
This is the PC version for now, but I will soon be making one for Android as well. #Slendrina
well, things are going well with the game, doors, keys, books are already working.
soon I will be working on implementing mobile controls, and screamers I might even do a registration, and also change the player model soon #Slendrina
Recently a beta test of 1 map was conducted, 5 bugs were found, I will fix them page on itch: https://dollmanb.itch.io/slendrina-the-cellar-multiplayer I hope there will be a release soon #Slendrina #DollManB #DVloper #Multiplayer
art comission.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Another house i made long time ago.
Runestones: from concept to in-game modelđŸ—¿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.










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