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2 years ago

Hello hello everyone! Some tests using #UnrealEngine5 with new hybrid style of 3D + 2D, what do you think? Mythika was the choice one to try this new environment :D

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath




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Hello hello everyone! From previous post feedbacks I decided to go more with the perspective camera together with a comic effect post processing :D

Enjoy!

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath

Hello hello everyone! Long time since last update, but some code development was done 🖥️🖥️ .But for the visuals, a dissolve effect.

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #UnrealEngine5 #UnrealEngine

Hello hello everyone! Continue combat implementation, for today's update arrow attacks vfx!

Enjoy!

PS: Arrow icons not final :)

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #UnrealEngine5 #UnrealEngine

The Cryptmaster Anniversary Update is here! 

@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!

Try the FREE DEMO: https://bit.ly/CryptmasterSteam

Hello hello everyone! Continuing the tests using #UnrealEngine5, here are two options for the camera. Which one do you prefer, Option 1 or Option 2? 🤔

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath

The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam! 

Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath

Hello everyone! Happy #screenshotsaturday !! For today's update, the second attack from the first boss, deadly roots! Enjoy!

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #madewithunity

Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.

Hello hello everyone! For today's update:

- Floating damage texts (normal + criticals)

Enjoy!

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #UnrealEngine5 #UnrealEngine