Game
Stramedia: Development Post Archive

2 years ago

Hello.

Here's a weird funny visual bug no one is ever going to notice in-game, or at least until I pointed it out.

Oh, you won't be able to see it in the future? Oh, it will remain there. I just wanted to curse your brain with forbidden knowledge. lol




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SAY THE LIIINE, JOOOOEL!

#FanArtFriday #GrandDad? #Flintstones??? AOOOUGH

Two things in one clip:

More pixelated gore

and a newer entity system which will allow for entities to be controlled by both the player and inherited unique behavior hosts.

Bloody hell indeed.

I'm done. Bye Unity.

(or idk, what the fuck i am in hell.)

Dear Unity community, thank you so much for everything, but I'll have to go soon. You will be missed. 💔

To John Riccitiello and other higher-up executives at Unity Technologies: 🖕 Go fuck yourselves.

Missed a day. I am sober. I can finally ease down on using this place for the rest of the year now. Goodbye lmao

DEVELOPMENT UPDATE: Plans for 2024

LMAO

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.

Right, so about that Kickstarter campaign?

I am not fucking around. It starts next year (or the year after that) when the special demo is out.

Goodbye, for now.

Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol