Game
Stramedia: Development Posts

1 month ago

Happy #ScreenshotSaturday!

Just working on Status Effects... you do not wanna have the skull one around, unless if you've got an antidote with ya'.




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So, the Steam Deck controls layout, eh?

Two things in one clip:

More pixelated gore

and a newer entity system which will allow for entities to be controlled by both the player and inherited unique behavior hosts.

Bloody hell indeed.

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Couldn't take the time for #FanArtFriday,

so have scrungified limbless fellas I love.

(rayman & plok)

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Help. I am getting cracked at Buckshot Roulette, I am one of the 0.5% of the 76019 chumps to legitimately earn the 1000K achievement. What the fuck

Got Stramedia working on a Steam Deck... but not in the state I was imagining it being in, but whatever.

🥳 The Highrise Game Jam is Underway! 🥳

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol