Game
Five Nights at Wario's: Interlude


2 years ago

Hello, it is only now that I realize how inconsistent my modelling is, so every model this game shall use from now on will be classic fnaw (brawl). Here are Wario's new hallway sprites.




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Hello again, a lovely person from the fnaw discord is remaking every single jumpscare in the game! They go by the name of Notorious Hakurei. Here is Waluigi's new jumpscare. And don't worry, you can always re-enable old jumpscares through the options!

Hey, sorry for no updates in a while, we'll hopefully have night 1 done rather soon, every asset is already done, for now heres a random wario sprite, have fun with that lmaoooo.

FINAL POST BEFORE DEMO RELEASE:

Demo's releasing in no less than a week! Stay Tuned! Also here's Waluigi climbing because yes.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

So here's the first of the zodiac signs i will make for the next weeks.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Why walk when you can jump?

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.