Game
Mouth
2 months ago

Hello, subscribers and those interested in my game! I am returning to work on my creation again, and I am not returning empty-handed! The game has been updated to version Beta-0.2. The list of changes in this version will be published a little later.




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A new update with bug fixes, rebalancing of characteristics and adding a bunch of new mechanics is near!

Perhaps to kick off development, I'll also share the systems I've implemented in a few hours: terrain, my A*-based pathfinding, units, a group of soldiers and its builds.

Пожалуй, под начало разработки поделюсь также и реализованными мной за несколько часов системами: местность, мой поиск пути, основанный на A*, юниты, группа солдат и ее построения.

It's been about a week since development started, and I have the first version of the global map. Everything here is procedurally generated, and I can change the parameters to get a better result, or give each company a unique world altogether!

С начала разработки прошло около недели, и у меня есть первая версия глобальной карты (и первый пост!). Все здесь сгенерировано процедурно, и я могу менять параметры, чтобы добиться лучшего результата, или вовсе наделить каждую компанию уникальным миром!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

Chiaki Nanami!

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?