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I am having a hard time deciding on how I want to make the environments because of the glitches that come from modular environments(Example provided). Thanks for checking my game out.
Hey I fixed the shadows on my character. It had to do with something called contact shadows (in godot).
Hello I made a real quick environment based on a pokemon level. It's very rough. I also have a tad bit of a problem with the characters shading.
Runestones: from concept to in-game model🗿
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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