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I am having a hard time deciding on how I want to make the environments because of the glitches that come from modular environments(Example provided). Thanks for checking my game out.
Hello! This is the main character that I would like to use. I don't know if I want to keep the sticker/badge, but for now it's staying. His name is Tam. His eyes weren't supposed to look like fried eggs, but they do anyways.
Hello I made a real quick environment based on a pokemon level. It's very rough. I also have a tad bit of a problem with the characters shading.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Another house i made long time ago.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
not the greatest house, but it's a house! :D











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