
Next up
Hello! We just published a free demo for our game Armored Souls: https://gamejolt.com/games/armored-souls/901459 The game is inspired by Soulsborne games (combat, bosses), and by Nier:Automata / Ghostrunner (character customization and flexibility). Hope you'll like it!
So
i may or may not make an full art of some person or i may just leave this like that-
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Terraria
Why walk when you can jump?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
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