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I made the game wider, plants will not attack if the zombies are too far, I did this so the player can prepare
Explode-O-Nut Concept Art
This is the first world, this world is easy because if a zombie walks on water, the zombie will move slower
This is what the game looks like
The first design of the zombie
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
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