Game
Demigod Simulator
6 years ago

Here is the devlog for the month of July!


6.28.20

-Worked on programming quest for the level 25 skill.

-Implemented two puzzles.

-Fixed some graphic issues.

-Created new maps.

6.29.20

-Finished level 25 skill quest for all characters.

-Created new map

-Created new boss fight.

7.3.20

-fixed the mail system- doing so, unfortunately, broke many other things that must now be fixed. There was no way around this, but it will make the game better, trust me! ^u^

-fixed broken boss HP meters.

-fixed broken character HUD

-Began working on random item dispenser.

7.5.20

-Finished programming random item dispensers.

-Created new items. (as well as new icons and item images)

-Fixed errors with icons

-Updated and fixed a mini-game.

-Created & programmed new NPCs

7.6.20

-Edited some sprites and faces.

-Fixed early tutorial events.

-Fixed more issues with the mail system.

-Got rid of a lot of unnecessary events to optimize the mail system.

-Play tested and fixed some old events.

-Fixed some icon errors in the crafting and achievement windows.

7.7.20

-Fixed a bug with experience gained after battles.

-Added more enemies.

-Worked on classifying enemy locations.

-Updated some item images.

7.8.20

-Programmed all of the new game tutorials.

7.12.20

-Fixed a ton of bugs, visual glitches, and text errors.

-Created new level 60+ area with new items and weapons.

7.15.20

-Fixed more bugs.

-Added new features for a special event.

7.17.20

-Created new enemies.

-Planned out enemy locations, drops, & tons of other things.

-Implemented enemy data.

7.18.20

-Added enemies to maps

-Established enemy troops

-Added new potions & potion shops

-Fixed dialogue bugs

7.20.20

-Fixed more text errors (there are many of these, so this is ongoing)

-Re-worked an older quest (again, sort of ongoing)

-Made fast travel from New Rome possible.

-Adjusted fast travel from scripted quests.

-Made weapons un-equipable in New Rome.



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