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The wizard casting haste... Marvel at his power!
This week I added a lot of stuff. I added the UI (placeholder), those neat little spawn circles, as well as the first spell Haste. Im still not sure how to display the spells or whether I should include the name on the button. But its looking great!
I am working on 2 new fire spells, the first one is called flash, and its a basic teleport spell.
The second one is called Inferno. I decided to use the effect originally intended for the creature spawns. It works well with inferno. I haven't added the damage functionality yet. That will be tomorrows first task.
As promised, This is something very special I have been working on adding. Custom health bars for the different elements. They are really beautiful! Credit to https://connect.unity.com/u/efimov-alexander for creating such beautiful work!
The logo is finished and it looks great! The background will probably change I just threw something together because I didn't want a plain white background.
I have just completed the 3rd fire spell for Isles of the magi called Fire Armor (the name might change). It does damage to all enemies near the aura.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
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