As promised, This is something very special I have been working on adding. Custom health bars for the different elements. They are really beautiful! Credit to https://connect.unity.com/u/efimov-alexander for creating such beautiful work!
Next up
This week I added a lot of stuff. I added the UI (placeholder), those neat little spawn circles, as well as the first spell Haste. Im still not sure how to display the spells or whether I should include the name on the button. But its looking great!
I have just completed the 3rd fire spell for Isles of the magi called Fire Armor (the name might change). It does damage to all enemies near the aura.
Here is the fireball spell I have been working on this week! The next few weeks I will be working on a whole range of other spells, and I also have something really special lined up for the next post.
The logo is finished and it looks great! The background will probably change I just threw something together because I didn't want a plain white background.
I am working on 2 new fire spells, the first one is called flash, and its a basic teleport spell.
The second one is called Inferno. I decided to use the effect originally intended for the creature spawns. It works well with inferno. I haven't added the damage functionality yet. That will be tomorrows first task.
The wizard casting haste... Marvel at his power!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
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