

Here is the first look at one of many enemy classes you'll encounter in Arcade Mode. This enemy class is called "Chaos Phantoms", which take the form of various fighters in the game. This is the Sonic version of this enemy class.
Next up
With 0.6 being out, work has now begun on the next phase of the project. Follow for more updates here: https://twitter.com/SonicProjectJ1 or https://www.youtube.com/channel/UClVUbvUd4DSn23nz_bqb1IA
Marco is about 45% complete. Here's a small combo showing the work so far.
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Here's a look at Jotaro in 1.0! He doesn't have attack animations yet, but he's up and moving.
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An early look at the new Boost System. I'll go into more detail in a future update, but this system will replace the Attack Cancel and Burst mechanics from 0.6.
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Big news everyone. Version 0.6 has finally dropped...TODAY! This build took a bit longer than expected to finish, but we're finally here! Hope you enjoy.
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When boosting Eric's Medium Attack, he spins towards the enemy, hitting them a total of 5 times, before ending the attack with an overhead.











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