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FNaF World: Name Pending™
3 months ago

Here is the showcase for this week!

This time, the mines are planned to be a way to travel quickly rather than just a mazy dungeon of sorts.

I am going to rework the code for the walls into tilesets, so it might take a while, but it will be worth it




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Next up

The Capitalism Update

-Added a proper fazcoins count as well as chests into the game! These chests should reappear after a while and their values are randomized! Also I am planning on making it so you can click on them to open them

See yall next week!

Small post today! The Devlog will be coming Monday since the #FazbearFanfest2025 event is for Sunday Anyways, I noticed was that screenshots and videos showcasing my game aren't perfect, so here's a video of it that should show how it looks 1:1

Liligear Lake progress! Freddy now has his unique lilipad to carry him over the water! Now all I need to do is to place the walls layouts and some music and we are good to go onto the next area!

And what is an Endo without its suit

FNaF World: Name Pending™ Devlog + Small Showcase Trailer Hello! As promised, here is the Devlog after the event! The trailer used in the event will also be linked (Read Article)

What is seen in shadows

Is easily misunderstood in the mind of a child. #FNAF

Tilsets and collisions markers are done! So now we are ready to fully redo the map! Which is going to be pretty fast with tilesets now.

After that, the moment that everyone was waiting for: The combat!

Will reveal more about once we hit 100 followers

Seems you all really enjoyed the last clip, so here's a small showcase of Fazbear Hills!

Unlike current Liligear Lake, this has a more complete environment

This isnt the full extent of Fazbear Hills, but I plan on showing more in the future!

Environment Work As Of Late

Small addition to my game.

Since I've added the ingame cursor, I just had to do it.

I might modify it to fit more in the game, perhaps 8bitifying it?