

Here's a little behind the scenes on us developing the open-world for the game!
Funny story, we actually built this interface ourselves; PowerPoint had to be told what to do in order to handle our new setup.
We've also provided you an unobstructed view.
Next up
Bebe's Art Studio: The Video Game's creation-suite is getting a massive upgrade!
Do you know anyone else who's made it possible to edit sprites in PowerPoint's Slide-Show mode!? If so, please introduce us to them!
Please enjoy, and as always, "Happy Jading!™"
Look, I'm playing Animal Crossing in real life! 🙂 🙂 🙂
Can you guess what these fifteen transparent-slides at the end of the Bebe's Art Studio Fashion Fabricator's code will do when they're finished being developed and animated? Hint: Maximum-Fan-Service!
Even though we, are, taking things one step at a time, we, are, also getting closer as we do so!
Proof that you can string levels together simply by pasting each after the rest in your game-file: pretty neat, right?
Oh, and we apologise for not-yet customising the entrance-lighting for Peacock Girl and the other opponents after Elsa.
Thanks to all you Jaders™'s support, we here at "JadeJohnson Industries™", are officially, Google-famous! It only took eighteen years, but folks, we're still, JUST? GETTING, STARTED!
Here Are All Of The Default Augie's Metal Art Studio Text Box Colours!
But Don't Worry, The Final Game Will Also Be Fully Voice-Acted As Well!
Bebe's Art Studio: The Video Game — PowerPoint Interior Navigation Sub Engine Test - Official JadeJohnson Games Technology Showcase:
Now THAT's, the "Power", in "PowerPoint"!












0 comments