Loading...
319
2 years ago

Here's a showcase of SnowBall, a land enemy that will be featured in Slay-Bells!




4 comments

Loading...

Next up

Here's a little PAC-MAN render I did to celebrate Christmas ^^

I had a lot of fun trying to re-create that PS1 FMV look from the original PAC-MAN WORLD ^^

One of the criticisms with KICK-BELL's demo was that the stages were too large and zoomed out.

Here's a quick look at some of the updated stage design! You can complete them a lot quicker, and you have more player visibility now that they're smaller ^^

Waiting animations

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I just found an old, unfinished version of Team Slay-Bells's intro cutscene!

This was never finished, and it's been completely re-worked later on, so I thought I would share it since it's not going to look like this or play out this way anymore.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith to open today's slot on the calendar.

#AdventCalendar2025

Added food

Finally getting around to animating Charlotte's updated model ^^

(don't mind the face textures, that's just how Blender displays them)

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).

Using the SAGE Demo's first stage as a test layout.