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MTO 1.0 Chat System Preview
ARE WE CONNECTED?
neat
just added an anti-latency mechanic for pvp where the enemy's soul will be moved on your screen based on ping to keep it synced even with delay. still needs in-depth testing, but i'm hoping that'll make pvp against high ping users more bearable
ah yes, grillbys, everyone's favorite location in an online multiplayer game that happens to feature grillbys. but now with a functional jukebox
MYSTERYTALE GMS2 - Overworld Engine Progress
hi yeah sorry didnt work for about 2 months there whoops
New Engine Work-In-Progress Screenshots
oh my god guys its the dude from the funny screenshot no way hes back what the hell
some screenshots from private beta testing
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