My game has been in constant change for room designs for a while or at least since the start of development. A lot of Ideas get on the way when it comes to make a game (at least from my experience with this one). I know the game isn't going to look the same as the design of the original rttf, but i want to keep the core mechaincs of the characters the same from the original game or else it wouldn't be a rttf game, but with changes and lots of improvement. This game is going to be an alternate timeline from the original fnaw deluxe. Here's why i wanted to make the original fnaw office for my game to stay true to my idea and vision of this game. Maybe some people will wonder where's the luigi hallway or the middle hallway. Don't worry about that, it's there but not in front and inside the office, and that is going to spice things up, adding a new challenge to this rttf remake.
Next up
This is the new machinery design and it's still work in progress. The conveyor belts will be added for last as tose are going to be detailed :)
Here's a new design for wario. I made this render in blender with some custom lighting and compositing. I also made materials that can increase or decrease contrast for that deluxe look
my funni art for five nights at freddy's 8th anniversary!!!
I started working on wario's shaders for the textures. This image is a remake of the previous one with a change in color and an improvement for the effect on the hand. The next character i will be working on will be Waluigi, wich has a similar workflow.
The massive Five Nights at Wario's Direct will premiere this monday!! More info in the image attached <3 Spread the word!
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