Next up
Goodbye Nintendo DS/3ds
You'll be missed
I forgot I made these little "teasers" Last October
(not actual gameplay)
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Opening room of the game in it's earliest stages.
Seal Island Intro! For #ScreenshotSaturday!














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