2 years ago

Here's an update on my FNAF World project. I got some work done on the UI and the save button will save your position and FazTokens. I also redesigned all of the overworld sprites, giving them a more accurate look to how Scott does his 8-bit sprites.




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Started implementing the options menu. Unlike the original version of the game, the options menu doesn't cause your game to reset upon exiting it.

Also sliders

New enemy type: Big Top

If he gets a little too close to you, he will reach his arm out and try to hurt you.

Testing something...................

Five nights at Freddy's 3

Spring Bonnie #fivenightsatfreddys3 #Springtrap #FiveNightsAtFreddys #fnaf

New enemy type: Withered Bonnie.

He will shoot three eye beams at the player. The eye beam attack he does is faster than Springtrap's axe throwing attack, so he can be a bit tricky to avoid.

WIP

Danger at Freddy's is going 3D!

Updated the options menu to have everything better organized.

Edit: Removed the Gameplay category as the options for it fit better under Controls.

Visual Update and New Direction:

And QnA!

Danger at Freddy's if it was good: