2 years ago

Here's my first low poly pistol! Yes, I know there is room for improvement, for example I forgot to smooth the bool cut smooth, which is the reason the chamber hole looks flat and the lighting is set which makes the trigger barely visible,but hey not bad.




1 comment

Loading...

Next up

do it

It really would have been so awesome, and cool.

Thanks to @Moufen for the amazing thumbnail art.

@EbagGames for Star Wars Diamond Company.

#SWDC #Memes #StarWars #Xbox #D7 #EbagGames #DoomShadow

Made D7 Studios' Logo in Blender because I wasn't touching Blender for a while.

(Join D7 Studios here! https://gamejolt.com/c/d7studios-arrabp)

Hope you like it!

Software: Blender

Render: Cycles (Blender)

Original logo: By D7 Studios

#D7Studios #Blender #3D #DoomShadow

a bonbon candy!

(bonus points if you recognize the candy brand)

wanted to try low poly modelling with crocotile 3D again, it was lots of fun!

: Crocotile 3D (Modelling, Render), Aseprite (Textures, Final Touches)

I know it isn't much but still, wanted to share this to y'all as a minor Christmas gift, I am starting to learn how to use Unity! And it's probably going to be my main engine for now lol.

But anyways, again, Merry D7-mas and a Happy New Year!

Otis in Underwater 🌊

@Tacno I made funny 21 box

The song used is the Doom Eternal Trailer music because this is one of my proudest creations.

#scroomage #d7 #memes #blender

@pinksheep2007 and @skyistumbling , I hope you are proud of me.

-----------

Game: Dave Engine Multiplayer

Objective: Reach the SW2 Monke area in Dave Engine Multiplayer as fast as possible.

Time: 23.76 seconds.

#speedrun #D7 #monke #Shockwave2 #dommshadow

I don't even count this as a Devlog but i made a very short animation test with Belle's model

Added sprinting and crouching. Sorry for the bad lighting! (Also, you may not be able to differentiate the sprinting from walking because there is no FOV effects)

#learningunity #3D