2 years ago

Here's my first low poly pistol! Yes, I know there is room for improvement, for example I forgot to smooth the bool cut smooth, which is the reason the chamber hole looks flat and the lighting is set which makes the trigger barely visible,but hey not bad.




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Added sprinting and crouching. Sorry for the bad lighting! (Also, you may not be able to differentiate the sprinting from walking because there is no FOV effects)

#learningunity #3D

Here's a scene I made in the Shockwave Editor called Sunflower Field, I hope you like it.

Link to Shockwave Editor: https://gamejolt.com/games/sweditor/624332

(𝗥𝗲𝗮𝗱 𝗮𝗿𝘁𝗶𝗰𝗹𝗲 𝗳𝗼𝗿 𝗰𝗿𝗲𝗱𝗶𝘁𝘀:)

#SW2 #Art #Shockwave2 #Scratch #Doomshadow

3 years is actually crazy.

I haven't been responding for a while because I couldn't log in to my account.

Whoopsies.

I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.

Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.

@thoro had the idea of a bottle inspired by Zelda!

: Blender (Cycles)

"I grinded on Smellmas Eve!"

Otis in Underwater 🌊

It really would have been so awesome, and cool.

Thanks to @Moufen for the amazing thumbnail art.

@EbagGames for Star Wars Diamond Company.

#SWDC #Memes #StarWars #Xbox #D7 #EbagGames #DoomShadow

@pinksheep2007 and @skyistumbling , I hope you are proud of me.

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Game: Dave Engine Multiplayer

Objective: Reach the SW2 Monke area in Dave Engine Multiplayer as fast as possible.

Time: 23.76 seconds.

#speedrun #D7 #monke #Shockwave2 #dommshadow

I don't even count this as a Devlog but i made a very short animation test with Belle's model

I know it isn't much but still, wanted to share this to y'all as a minor Christmas gift, I am starting to learn how to use Unity! And it's probably going to be my main engine for now lol.

But anyways, again, Merry D7-mas and a Happy New Year!