Here's part three of the devlog.
Next up
This is a desk I made in Blender for Project Heist. What do you think? I'll be adding the textures and colors in Unity.
Freddy's model is almost finished!
After a year since the beginning of development, here is a short teaser for my FNaF Fangame, The Secrets of Fazbear Entertainment.
The game is out! Give it a try and let me know what you think.
Made this for a weekly challenge. This is my rendition of Chronos, the god/personification of time. Theme: Mythology Blender, Substance Painter and Affinity Photo.
I've made quite a substantial amount of progress on Project Heist - My FNAF Fan Game. Describing everything in a community post would be too much, so I encourage you to watch this video I posted on my Youtube channel:
Big thanks to everyone that checked out the game so far! It is finished, but there are some improvements I'll be making in the next few weeks:
-adjusting difficulty, probably add a checkpoint
-some UI fixes and improvements
-fixing audio problems
Art by me.
Made in Blender, rendered in Cycles. This was my first time doing liquid simulations.
Here's a render of my #InfiniteJourneysChallenge submission. Hope you like it!
Here is the trailer for The Secrets of Fazbear Entertainment, my FNaF Fangame. The game will release 31. 10. 2021.
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