Here's part three of the devlog.
Next up
Art by me.
Made in Blender, rendered in Cycles. This was my first time doing liquid simulations.
This is a screenshot of Bonnie's model I made in Blender for the game. Turned out better than I expected. Eyes are the wrong color tho.
What do ya'll think?
After a year since the beginning of development, here is a short teaser for my FNaF Fangame, The Secrets of Fazbear Entertainment.
The game is out! Give it a try and let me know what you think.
Big thanks to everyone that checked out the game so far! It is finished, but there are some improvements I'll be making in the next few weeks:
-adjusting difficulty, probably add a checkpoint
-some UI fixes and improvements
-fixing audio problems
Freddy's model is almost finished!
Here's a render of my #InfiniteJourneysChallenge submission. Hope you like it!
Here is the trailer for The Secrets of Fazbear Entertainment, my FNaF Fangame. The game will release 31. 10. 2021.
I've made quite a substantial amount of progress on Project Heist - My FNAF Fan Game. Describing everything in a community post would be too much, so I encourage you to watch this video I posted on my Youtube channel:
This was for a weekly challenge a few weeks ago. I made everything in Blender, Substance Painter and Affinity Photo. Based on the game GTFO.










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