2 years ago

Here's this W.I.P of this office that I've been working on for my friend @Brodieanddrew 's project.


I've been commissioned to remake this exact office:

image.png


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The game engine's devlogs will be posted here. Once I finish the rewrite of physics, game logic and bit of the renderer I'll publish the source code and stable binary release

Video soon... ;)

TF2 MAJOR UPDATE OFFICIAL (community made)!?! (edit: not really official https://gamejolt.com/p/project-offshore-srrug7nj )

"Don't let the bear hear you"

Preview of BlueGIRL's TF2 Enhanced Modpack. with 55+ mods (W.I.P) ALL WORKING IN CASUAL :D

Read ARTICLE!

and the stage

Weasel Engine | Progress update!

Recently the engine has reached 55% completion. there's still a lot to be worked on... but we're getting close..

Just finished making my own configuration of Neovim (code editor) Since I thought code editors were boring and coding is fun.

I said why not make the editor fun as well, and so I made this editor happy with it :)

Ramiz & Friends: Part II Menu Preview

https://youtu.be/DGMWzwSTjow

Atmos-Engine..

(post updated, image in front is a render test) Still not done at all... 90% left of work to do