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Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
1 year ago

Here's what gameplay looks like as of right now! Still pretty early, but I'm gettin there,

ignore the FPS my computer can barely even handle OBS at the same time I had to use screen record.

Feel free to add your quetions or ideas down in the comments ^^




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Yeah

It's because of the normal speed of the player, but still

levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.

We possibly might be back ?

soon ?

New rage attak for the boss

Capri Sun captain

Is it a good thing when you as the game creator can make up a challenge for your game that you know will bring nothing but pure pain and suffering to the people attempting it

Error: fucks not found

Even tho they're not visible yet, I'm working on Object Shadows, they've been needing to get done for a while

For what I'm doing they're gonna be REALLY important

Also Balloons cuz why not and I need something to test it with

Reworkin Enemy Movement AI a bit, I might have it in a way that different enemies might actually have specific moving patterns/behaviors, like one I might be thinkin of is the enemies might run away from you if you have a high level like in Earthbound

Fortress of trust issues

Even if this isn't my first time seeing this tutorial

I love griffpatch