Next up
Progress + FINALLY FIGURED OUT HOW TO FADE MUSIC Btw Idk how the game would run at 30fps, since the game is only supporting 60 it might slow down the game lol. Still gotta add cutscenes and night screen which shouldnt take long lol
yo
cool render i made because i have "model" & "dev" block
Spent so long getting the camera animations and states working, probably like 30 minutes of work. If I showed the code youd probably laugh at how simple it looks but trust me it isnt simple at all to figure out. Still working on office movment too
dont really like them that much
Probably the final version of the main menu so far, unless I keep putting off actually coding the game but it will most likely take so fucking long to do so
arcade machine
3 days nonstop of simracing, nobody can stop me
Gameplay Progress Kinda (still figuring out music fade lol)
got fullscreen working I just need to fix a lot of stuff moving forward like increasing sprite sizes for the office & much more
"make sure its on low"
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