Next up
The provinces were a little... empty. Until now! People, people everywhere!
I still have to work with them a lot, but it's something :)
New mine types: Advanced mine (left) and salt mine (right)
Wow, I can see my buildings before I build it! Just in time. I wanted to do it months ago :) I changed the selection effect as well - instead of an ugly blue light, there is a blinking blue frame as you can see on the picture.
Adding people to the areas. Visually, I mean. Going pretty well, but a lot more work to do :)
Hey!
It's time: you can download MyProvince! I want to thank everyone who followed the development of the game :)
Have fun!
Hey!
Let me show you three new models; the forest, woodcutter hut and the advanced woodcutter hut.
The optimization is done right now, so I can give you new content updates in a few weeks!
A few months ago I posted an image of a map generator I've worked on (second image). In the past few weeks I improved it and building a game on top of it (first image). A lot of ideas, a lot of work ahead! :)
Yesterday I started working on a world-generation system for no reason, and I thought I'll share how it's going!
Update 10: - Buffs - New development tree: Assemble - Added healthcare system - UI changes - New models for forest-based areas - Optimization
Details in the article down below!
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