So, I think I am gonna run FNAF: UM through Turbowarp before I finish the game, because that would make it look better. If I open it up in Turbowarp and enable interpolation then it really smooths things out and improved the overall quality. Scratch is real blocky and choppy and it sucks. But Turbowarp makes it seem almost as if it was made in clickteam maybe a little bit
On the topic of Turbowarp, I am DEFINETLY going to run Forgotten Nights through it. Whenever I am playing my project instead of coding it, I open it up in Turbowarp and enable interpolation because it just makes it look so much better! And about Forgotten Nights, I am adding a new minigame that you play at the end of each night. It is titled "Testing Room".
Your isolated in a room where you must survive the full time limit, while luring animatronics to you and shocking them when they get too close! I think it looks awesome. I also completely changed the sound design for the game and got SFX from Pixabay which was awesome.
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