Game
FNAF: AFTERMATH
5 months ago

Hey Everyone!
Did another round of Fixes, Bug Testing & Changes, Currently about to Remake the Pause menus to Work Properly, then i'll do a playthrough to check if the Trophy System Works.


There's also around 30 Changes, Fixes, and new things in the V1.1 Update!
I'll also be sharing some Behind The Scenes content leading up to the Update! Got a Scrapped Level, and Main Menu to show off. Should be posted Later Today!



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Here's a look at the new pause menu, that you can actually re-open lol And the Lighting rework i did for the Employee Parking Lot. My mouse didnt record properly due to Resolution settings I'm also remaking Textures, so they all look a bit off currently

"she will need Post-Acute care, This may last up-to 100 Days...We understand your current living situation, as you've mentioned...We hope you can find someone to care for her while you're away."

ACT 2 | The Lobby For Most of Act 2's recreations, i've decided not to do a 1 to 1 recreation, Instead, I'll be making it in my own 'style' adding in more, or less Objects & detail in some places.

Act 2 will have a Full Checkpoint & Autosave system, Just finished working on it!

DEV UPDATE \\ 9/2/24 Atrium Map Updates.

What do y'all think of this type of Camera System?

Work in Progress.

Worked on the Cams a bit, and added most of the Movement System. Next Up: Hiding Mechanic, 'Interactive' Tutorial UI, Animatronic AI V2, More Chair SFX

All the AI, and all but two Animations, and 3 Jumpscares are finished for Night 1! Tryna improve my Lighting and Animation/poses, Hope it shows!

Working on the Poses and AI For the characters, Mainly just some Polish after, then i'll start work on Night 2!