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This was for a weekly challenge a few weeks ago. I made everything in Blender, Substance Painter and Affinity Photo. Based on the game GTFO.
This is a desk I made in Blender for Project Heist. What do you think? I'll be adding the textures and colors in Unity.
The game is out! Give it a try and let me know what you think.
Art by me.
Made in Blender, rendered in Cycles. This was my first time doing liquid simulations.
Made this for a weekly challenge. This is my rendition of Chronos, the god/personification of time. Theme: Mythology Blender, Substance Painter and Affinity Photo.
Here is the trailer for The Secrets of Fazbear Entertainment, my FNaF Fangame. The game will release 31. 10. 2021.
Big thanks to everyone that checked out the game so far! It is finished, but there are some improvements I'll be making in the next few weeks:
-adjusting difficulty, probably add a checkpoint
-some UI fixes and improvements
-fixing audio problems
After importing the desk in to Unity it's starting to resemble the FNAF 1 Office.
After a year since the beginning of development, here is a short teaser for my FNaF Fangame, The Secrets of Fazbear Entertainment.
Freddy's model is almost finished!
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