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FNaTI AE: Ridiculous & Silly CN
7 days ago

Hey everyone! I got a question for a possibility for a balance update for 1.0.


I know I am making a 2.0 that serves to learn from 1.0s mistakes and be better, but I am still disappointed in the state 1.0 is still in my eyes, specifically the state the buffs are in for a handful of characters, especially when combined for the horrendous mode that is: A Burning Memory, so I am wondering if y'all want a balance update?


If I do, here are some of the things that will mostly likely be in there, as well as changes I need opinions on:

  • Phone Mickey's scream being a little quieter.

  • Ridiculous mode PNMickey moving slower.

  • Ridiculous mode The Face taking longer to recover after attacking.

  • The room you defeat Ridiculous & Silly mode Oswald on will be his starting location.

  • Henry's caller being louder to hear.

  • The static from both you & enemies goes away a little quicker.

Changes I need opinions on:

  • Giving PNMinnie a leaving sound on Silly mode.

  • Forcing SM to only move to adjacent rooms when on Silly mode.

  • Making a handful of the night for the regular challenges shorter.


I would also love to hear y'alls suggestions for this! Like adding a limit on Disembodied's resilient thingy, or changing The Face's Ridiculous mode to instead you gotta boop his nose before fending him off or you blow up or something idk, etc.

I am iffy on suggestions that are major changes, but as long as they aren't hard to code in, to replace, and is a good replacement for said character, I am okay with.

  17 votes Voting finished



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