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What do you think?

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Alright your good, I wish you a nice day!

This is actually great

And I'm impressed you went with Game Maker

Just beated Silliestness + Pman, and oh boy it was so difficult.

Completion: https://www.youtube.com/watch?v=zjURKMHo700

The main difficulty comes from the Henry gang + Minnie's combos, like having to plan around that efficiently is so difficult.
Mickey constanly getting into the office is also a big part as of why this mode is so difficult since the only viable way is to get him out of there trough the Meat Freezer.
Henry is the only one who may or may not need rebalancing, like it sometimes felt like they just started to go brbrbrbbr and sprinted trough the building the moment that i didnt look at them inmediatly lol.

Overall, pretty well balanced mode! Took me like a week+ to beat it.

Cant wait for 2.0! :D

А вы можете портировать Фан игру на андроид 🙏🙏🙏🙏

Free

FNaTI AE: Ridiculous & Silly CN

Version: 1.2.125 days ago
My first completed Gamemaker game. Have fun!

Warning:

This game is not an official version of AcedRain's or AnArt1996's FNaTI.

This game does contain flashing lights, loud noises, and disturbing imagery. This game does require memory. You're warned.


Working on a 2.0:

Ello! After a long while of this game's existence, I decided I wanted to try again with this as I am not proud with how some of the things were executed in 1.0 and below. I now have a more in-depth knowledge of Gamemaker: Studio 2 and also more coding skills which will be more demonstrated in 2.0. I can't say if I am going to remove, keep, or change things (I am specifically talking about both Silly & Ridiculous mode), but 2.0 will aim to be have better movement, better gameplay flow, and better game design. As far as I playtested 2.0, 2.0 will likely to be more fast-paced than 1.0. I am not guaranteeing anything, even the stuff I already stated, but my goal is to do my best to aim it to be more fun than 1.0 instead of trying to be unreasonable difficult! Thank you for reading, I wish you a forever nice day ;]


Check out the original & their remastered counterpart! Both of the them are extremely amazing!:

C H E C K T H E M O U T N O W

FNaTI: Anniversary Edition: https://gamejolt.com/games/fnatianniversary/510774

Treasure Island: Abandoned Enigma: https://gamejolt.com/games/abandonedenigma/932380


Enemies Kill/Attack timers :

• PNMickey: 8 seconds

• Oswald: 10 seconds

• Disembodied: 2.5 seconds

• Acephalous: 8 seconds

• PNMinnie: 10 seconds

• The Face (Non-Ridiculous Mode): 6.5 seconds

• Pluto: 10 Seconds

• Suicide Mouse: 20 seconds

• Telephone Mickey: 10 seconds

• Henry: 9 seconds


Credits:

-Disney Corporation: Mickey & Friends

-Slimebeast: Creator of Abandoned by Disney

-The FNaF Franchise by @realscawthon

-FNaTI by @RadianceGamesOfficial , @AnArt1996

-FNaTI 2.0 by @AnArt1996

-Recoded by @Shareye

-Beta Testers: @BusterTheHedgehog


Special Thanks:

-Special thanks to AcedRain for giving me permission to make this! It really helped me learn a lot about Gamemaker Studio 2!

-Special thanks to @CesarZ & @Walug123 for their games being the inspiration for me to make this!

-Special thanks to @braydaloy for helping me with the camera flip issue!

-Special thanks to everyone who helped work on this wiki (most of these assets came from there)!:https://abandonedbygod.fandom.com/wiki/Five_Nights_at_Treasure_Island:_Anniversary_Edition#Overview


Five Nights at Treasure Island Anniversary Edition by AcedRain

Nocturnum: Director, GUI, Sound Design, Voice of Greg

Mecasora: Sound Design

Enlain: Animation, Programming, Sound Design

Peytonphile: Opening Sequence Programming

Twisty: Music, Sound Design, Opening Sequence, Renders

Hudoboy: 3D Modeling, Animation, Design

The Caretaker: Opening Music, Extras Music

Anart1996: Creator of FNaTI, Voice of PNMickey and Oswald (Edited by Enlain)

AlexanderComics: Voice of Acephalous (Edited by Enlain)

PuritySin: Voice PNMinnie (Edited by Enlain)

SubwooferX3: FNaTI 4.0 MickMick Model


#fangame #fnaf #horror #action #survival #pointnclick #strategy #FNaTI



teen
Mild Cartoon Violence
Mild Fantasy Violence
Mild Realistic Violence
Animated Bloodshed

Hey everyone! I got a question for a possibility for a balance update for 1.0.

  17 votes Voting finished

Bug fix v1.2.1:
- Hopefully fixed the highscore for Burning Memory (PM All-Night) where it will incorrectly appear if you haven't played Burning Memory at all.
- Enhanced something on the CNMenu I accidentally left in that became an easter egg xd.

Update v1.2.0 is here! The changes are in article! And my gosh it is a lot. Have fun!

Alrighty, within around 6 - 7 of hours, update v1.2.0 will be out! After that, I can finally increase my focus on v2.0 by number%! I'm sleeping now, I wish y'all a good goodnight!

I have finally returned. I apologize for my long absence, I have no excuse. FNaTI R&S CN 1.2.0 is almost done, 3 days to be exact! Just fine-tuning some things and it will be ready! I wish y'all a nice day!