Players have been saying that the game is too dark, so I added a new setting where you can adjust the brightness! Now it shouldn't be too hard to see things now.
If you died from Sirenhead, you would have to start from the beginning and players didn't like that. So there are also checkpoints too! Pretty rad, right?
Nerfed Sirenhead a bit so that it's not as difficult to progress through the game.
Optimisation fixes.
Other minor bug fixes.
Next up
We are under attack!
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Only true badasses may pass! #conceptart #art #gamedesign
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Colorful Fox
Happy Late Easter!
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