Next up
Hey folks! New build is here!
- fixed bugs with mobs fatality;
- remade some mobs AI;
- fixed bugs with dynamic lights.
Game doesn't have roguelike mode yet (should i add it?)
Show your interest so I can continue to develop the game. Thanks.
Funny (oh god what have i done)
Cyberpunk-like boss fight music.
soundcloud.com/fallen-madman/guard
I experimented with synthesizers, and it turned out to be a pretty cool sound. And no matter how much I try, the music I create still sounds like an OST to the game :D
What if at the time of Atari there would have been a dynamic and brutal game with the current idea of the shooter genre? Then it would have the same brutal track, even in 8 bits. I turned this idea into reality!
Testing new weapons and enemies. Remade hitboxes, platform generation and damage.
Creating a dubstep drop (for the first time). Sounds not bad, huh? Check the game with this bomb!
gamejolt.com/games/moai_mlg/718560
A new demo is available!
Some things can be changed during development. Sprites will be replaced.
Check other projects: gamejolt.com/@FallenMadman/games
"Fallen Madman - Bad". If the game was against the main character.
I hope the quality has not deteriorated, otherwise, here are links:
Actually, the gameplay. A lot of things have been added, so if you're interested, check it out!
gamejolt.com/games/moai_mlg/718560
Hey folks! New build is here!
What's new:
- added glory kills;
- fixed guns;
-added lightning;
-added effects;
-added teleports for enemies;
-added bonus ammo if you run out of ammo;
-added pause.
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