Game
D[r]eadnought


4 years ago

Hey folks! New build is here!

- fixed bugs with mobs fatality;

- remade some mobs AI;

- fixed bugs with dynamic lights.

Game doesn't have roguelike mode yet (should i add it?)

Show your interest so I can continue to develop the game. Thanks.




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Funny (oh god what have i done)

Hey folks! New build is here!

What's new:

- added a flicker to pickups (weapons);

- added a quick change weapon key [Q];

- fixed shadows position;

- fixed pickups collision;

- added new enemies;

- fixed config error.

Testing new weapons and enemies. Remade hitboxes, platform generation and damage.

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New build is here! Added game menu; added new creatures; added bows; added huts (jungle biome); added music; added something else (i don't remember) and fixed some stuff. Now me trying to optimize shadows and be alive. Stay frosty and report any bugs.

Cyberpunk-like boss fight music.

soundcloud.com/fallen-madman/guard

I experimented with synthesizers, and it turned out to be a pretty cool sound. And no matter how much I try, the music I create still sounds like an OST to the game :D

youtu.be/SBkP6zR5bb8

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Hey folks! New build is here!

What's new:

- added glory kills;

- fixed guns;

-added lightning;

-added effects;

-added teleports for enemies;

-added bonus ammo if you run out of ammo;

-added pause.