HEY GAMEJOLT!!
4 days since my last update, I already made the inventory system, a player design (actually just a sketch) and some of the pickups. I'll work hard the 4 days we have left to finish with all the stuff I have to do yet.
#dreamhackatlantajam
Next up
Brand new tileset ready to use. There's lots of work left but this is a great start. I hope to be able to create some characters tomorrow. Happy Jam for everyone!! #dreamhackatlantajam
How is the Jam going? Today I've been making a bunch of UI stuff for GOTL. I also tested the gameplay a bit but still nothing I'm proud of showing ;)). I'm so scared about ALL the programming I'll have to do, but I'll make it before the deadline, I'm sure
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Runestones: from concept to in-game model🗿
Werehog transformation process. #sonicunleashed
The whole squad is here!
Interested? Follow me!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
So here's the first of the zodiac signs i will make for the next weeks.
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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