HEY GAMEJOLT!!
4 days since my last update, I already made the inventory system, a player design (actually just a sketch) and some of the pickups. I'll work hard the 4 days we have left to finish with all the stuff I have to do yet.
#dreamhackatlantajam
Next up
How is the Jam going? Today I've been making a bunch of UI stuff for GOTL. I also tested the gameplay a bit but still nothing I'm proud of showing ;)). I'm so scared about ALL the programming I'll have to do, but I'll make it before the deadline, I'm sure
Brand new tileset ready to use. There's lots of work left but this is a great start. I hope to be able to create some characters tomorrow. Happy Jam for everyone!! #dreamhackatlantajam
So
i may or may not make an full art of some person or i may just leave this like that-
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Strange Umbrella










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