Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
8 months ago

Hey, heh

I’ll be back to working on the gam pretty soon, I’m basically done with school and I only have graduation stuff to do, which shouldn’t be too much, anyways this is an update that the game will be starting to be worked on pretty soon.




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Experimenting with the physics, trying to make it just right there with it feeling smooth enough but not too slippery

I guess we’re gonna have to start the new year fresh this time.

It's been a while since I've did something with him, but its also been a hot minute since I've drawn a sergal soooo I'll try to figure that out

With a new computer in my possession, I can finally record and post videos now!!!

So why not show what I've been working on in video?

Synopsis in article:

Take it as a warning

(Mild Language)

The object's physics are working pretty good(It's as good as the players)

and still shockingly the depth sorting isn't broken from it, I think I actually did it this time, nothing's going haywire

Got slopes of both types in and despite it messing with the depth sorting in the other attempt, it still works as intended in this one(thank god)

Now that I know that it works now we can start with the physics, as soon as I'm able to delete properly

Follow up from last

Kai’s not just gonna let someone be a jerk to Liz like that

Its long yes, but for the sake of optimization(at least I think) I must