first, some bad news. patches are gonna stop from now on. now the good news. the first alpha for hello neighbor reborn has started production! it might still be a while before it comes out, probably not until mid to late january, but i have some very exciting stuff planned and i cannot wait to show you all. the pre-alpha was released to find some small bugs and to showcase what ive made so far, but the first alpha is when this game will really start to stand out (hopefully, lol)
Next up
another quick video comparing the old bulbholder sparking sounds to the new ones which are the exact ones shown off in the prototype! (as well as the new stair mechanic lol)
lemon tree.
lemon tree.
even this close to release im still adding features...
the neighbor can now use the latch :p
(forgot to post this on the game page lmao)
hello again! development has once more started up! not too much has changed since the last patch, except for a few noticeable differences... but the first major thing ive added is nails, along with a difference in mechanics between the hammer and crowbar!
the pre-alpha is out now! enjoy you gobblewonkers
teaser + release date :)
little update.
updated the lighting a little bit! here's a little teaser of what it looks like so far! (morning -> midday -> evening -> night)
fourth patch is out now! this ones a bigger one, with a few experimental things. full changelog in the rar file!
when's it coming? find out on november 24th :)
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