





Next up
We've tried to make the world of Critter Cove feel like it's made from... well, trash. But good trash, and you can clean up many buildings! Oh and I didn't mention yesterday but we have a BIG free demo on Steam -- we're hoping to upload here soon.
Hello, making games is hard, I'm new here but see a lot of people making games, so if anyone has anyone questions about releasing and what worked / didn't work our game, hit me up! Not an expert but been doing this a (very) long time Pictured: Gamedev
Some shots of getting from concept art to real buildings in game....Here's the school and the bar from the town in their finished forms! It's sad to see so much concept art being killed by AI now :(
Diving this morning using the new wetsuit we made for the update We have lots of underwater areas but unlike say, Subnautica, we've passed on the terrifying horrors... for now π What's everyone's fav underwater game? Mine is probably Ecco but I am old
Some of the newer shots vs. some of our very oldest! The water is looking good, which is setting me up for my own short vacation this week! When I come back, I'll share a few game codes with y'all <3
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
0 comments