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Hey Hey! This is Rob for GR, we're making Critter Cove in early access! If you've never heard of us think Animal Crossing xWindwaker! I'll be posting some of our new stuff as well as our concept bits, always happy to answer questions too <3
Diving this morning using the new wetsuit we made for the update We have lots of underwater areas but unlike say, Subnautica, we've passed on the terrifying horrors... for now 🌊 What's everyone's fav underwater game? Mine is probably Ecco but I am old
We've tried to make the world of Critter Cove feel like it's made from... well, trash. But good trash, and you can clean up many buildings! Oh and I didn't mention yesterday but we have a BIG free demo on Steam -- we're hoping to upload here soon.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Some of the newer shots vs. some of our very oldest! The water is looking good, which is setting me up for my own short vacation this week! When I come back, I'll share a few game codes with y'all <3
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Some shots of getting from concept art to real buildings in game....Here's the school and the bar from the town in their finished forms! It's sad to see so much concept art being killed by AI now :(
Hello, making games is hard, I'm new here but see a lot of people making games, so if anyone has anyone questions about releasing and what worked / didn't work our game, hit me up! Not an expert but been doing this a (very) long time Pictured: Gamedev
Tune in tomorrow for a special Five Nights at Freddy's announcement.
Premiere: https://youtu.be/P08c1SWBiSY
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.


















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